Hi,
The last couple of weeks has been very hard. This friday I went to my dear friend and college funeral. My friend Patrik who I co-owned Dekkodash with decided to move to another dimension.
We where supposed to create awesome games and really get Dekkodash up and running... But life decided other things for us. We where working on two different games when all this happened. We had also decided to show up at Dreamhack Stockholm to show the games we where working on.
Dekkodash did show up on Dreamhack Stockholm and I want to believe Patrik was there with us. I miss you and will never forget you my dear friend. And I will try my hardest to get Dekkodash up and running.
JakobsDevblog
söndag 5 oktober 2014
måndag 3 mars 2014
Why I believe Farmville is not a game !
I was browsing through some different youtube clips about indie games and found this very intellectual lecture by Jonathan Blow. About games and the human condition.
HTML 5 games
It is hard being a small indie developer. So currently I am working part time at a publisher for childrens books. They wanted to start creating apps and games and the first thing I was tasked with doing was some smaller games for their website that would work across all different devices. So I started to look at creating games with HTML 5. I'm not much of a html guy so I needed something easy that would fit my needs and I found this tool Construct 2. It is very easy to use and it works very well. It has a visual scripting language and with some simple lines of code you will have something up and running in no time.
fredag 6 december 2013
Inspiration !
You probably allready seen it but if you have not you should. Minecraft : The story of Mojang is very inspirational for a indie developer or any kind of developer I would say. It is currently my background sound while working.
tisdag 15 oktober 2013
Making Tutorials ??
I'm thinking of creating tutorials that might help others to make games. I might not be the best of making games but it might help somebody that wants to start making their own.
Ever since I got a NES I've always known what I wanted to do. I think that there is allot of people out there that want to make games but having a hard time knowing where to start. So I will try to help some of you to start.
Today it is actually very easy to make games because of the huge amount of tools available out there. There are tools that are easy and there are tools that are hard. I will list some of the tools that I have worked with.
- Multimedia fusion 2
This is the program i bought after "The games factory" it has some features that "The games factory 2" does not. Here is a video showing some of the games that can be made with this program
Create games for : PC, iOS, Android, XNA, Flash.
- Corona sdk
This is also very easy to use. With this you can make games and application for iOS, Android, Kinde Fire and NOOK.
- Unity3D
This is what Im currently using and it is a great engine. I have made several games with this mostly for iOS and Android. The most recent is "Hold the gates"
Create games for : PC, iOS, Android, Flash, Windows phone, Windows store, Mac, PS3, Xbox 360, Blackberry 10, WiiU, PS3, Web.
There are alot more engines that you can create games with but I will try to make a tutorial for each of these.
Ever since I got a NES I've always known what I wanted to do. I think that there is allot of people out there that want to make games but having a hard time knowing where to start. So I will try to help some of you to start.
Today it is actually very easy to make games because of the huge amount of tools available out there. There are tools that are easy and there are tools that are hard. I will list some of the tools that I have worked with.
- Multimedia fusion 2
This is the program i bought after "The games factory" it has some features that "The games factory 2" does not. Here is a video showing some of the games that can be made with this program
Create games for : PC, iOS, Android, XNA, Flash.
- Corona sdk
This is also very easy to use. With this you can make games and application for iOS, Android, Kinde Fire and NOOK.
- Unity3D
This is what Im currently using and it is a great engine. I have made several games with this mostly for iOS and Android. The most recent is "Hold the gates"
Create games for : PC, iOS, Android, Flash, Windows phone, Windows store, Mac, PS3, Xbox 360, Blackberry 10, WiiU, PS3, Web.
There are alot more engines that you can create games with but I will try to make a tutorial for each of these.
måndag 14 oktober 2013
Update !!
So it has been awhile since the last update.. I will try to be more up to date with my posts. After the release of Hold the gates I have been working on some smaller projects and prototypes.
And soon I will release a game that is what I would call a web-runner because it uses the webpage data from the url you enter to create a level. That would actually mean that there is in theory as many levels there is homepages. It generates the level based on the html code of the specific webpage It then parses it and find different tags to use to create different objects in my game. So for example a <img> tag represent a cogwheel in my game and so on..
fredag 16 augusti 2013
Hold the gates is now available!!
Finally the game is out on both the Appstore and google play store. Also we got a very good review from Gamereactor 8/10. So go ahead and buy it. Download links is found here hold the gates.
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